![]() Really only works well with a MK3/studio controller with the big screens though, no need to look at the computer screen this way. ![]() Yeah having the jam makes a huge difference, they’re quite cheap used as mine was purchased used, check ebay out. But I’m hoping it’s a true API that allows you to dive deep, as I’ll be diving straight in. Must admit, I expect it just to be an advancement on the current generic remote device functions. If they do expose this data then there’s a chance someone could create a basic clip launch style script. If it’s not elements like piano roll data, then it’s already at a disadvantage to what else is out there. As it’s an API, it should offer some deep control, but it all depends what they expose from the DAW to the API. I just don’t know if the Cubase MIDI API be that flexible. the pads will light up 1/16th notes and show which notes exist in the selected piano roll, to build beats on the fly. When it was dropped from C11 last year, I’ve been seeing what Studio One and REAPER offer in those areas, and using those DAW’s without any kind of clip launching facility, you can still get pad controllers (Like Push, Novation Launch products etc.) to operate like drum sequencers and provide screen and pad light feedback to external devices. Anyway, the new midi api in cubase should hopefully allow for 3rd party devs to write controller scripts to improvise and record jams into the timeline like you said, how cool would this beġ00% super hyped for this.
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